<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Tiny Terrors Devlog - itch.io</title><link>https://ruleralva.itch.io/tinyterrors</link><description>A couch coop thats reminiscent of Mario Party games, so invite your friends for a fun night and pick up the controller!</description><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1532000/devlog-12-final-touch-ups</guid><title>Devlog 12: Final touch-ups</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1532000/devlog-12-final-touch-ups</link><pubDate>Tue, 26 May 2026 22:34:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>So, here we are. Our final week, and with that our final update, our final devlog. Hindsight is 20/20 and with that let us look together at it all again, from our initial product to where we finished...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1524986/devlog-11-i-love-poland</guid><title>Devlog 11: I love Poland🇵🇱🇵🇱🇵🇱🇵🇱🇵🇱</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1524986/devlog-11-i-love-poland</link><pubDate>Tue, 19 May 2026 11:07:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We&#039;re now in the 🇵🇱 &quot;Polish&quot; 🇵🇱 phase, hence the name. What this means? Currently everything we have is ready and finished to be shipped, however its not &quot;good&quot; enough. There are a lot of...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1514235/devlog-10-were-in-the-endgame-now</guid><title>Devlog 10: We&#039;re in the endgame now</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1514235/devlog-10-were-in-the-endgame-now</link><pubDate>Tue, 12 May 2026 10:41:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>So we&#039;re reaching the end of production today. So technically the game is &quot;finished&quot;, but like a wise man once said, &quot;art is never finished only abandoned&quot;. With that we&#039;re not quitting this game. We&#039;...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1509094/devlog-9-in-love-and-war</guid><title>Devlog 9: In love and war</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1509094/devlog-9-in-love-and-war</link><pubDate>Tue, 05 May 2026 11:22:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey man, how are you? Lets talk Tiny Terrors; Game Design New camera angle who this? Also, those pesky rooms shouldnt repeat anymore. You will maybe get a variant of a room and then the other one, but...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1495798/devlog-8-all-is-fair</guid><title>Devlog 8: All is fair</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1495798/devlog-8-all-is-fair</link><pubDate>Tue, 28 Apr 2026 12:22:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>BOO, what a terror huh. Game Design So looking at how this were going we needed to change some little things that have a big impact, camera, speed and size. How fast does the game get unfair? or impos...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1479042/devlog-7-were-back</guid><title>Devlog 7: We&#039;re back</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1479042/devlog-7-were-back</link><pubDate>Tue, 21 Apr 2026 11:41:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello! Game Design Programming We fixed a bug where the player would stick to walls and gravity wouldn’t behave correctly. This was resolved by adding a physics material, which improved how the play...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1471798/devlog-6-honk-shoo</guid><title>Devlog 6: Honk Shoo</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1471798/devlog-6-honk-shoo</link><pubDate>Fri, 03 Apr 2026 15:01:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey, you Sorry for the delay everyone, but even us hardworking students deserve some time off. It&#039;s currently holiday for us, but that doesn&#039;t mean we stopped working. Every bit of free-time where we...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1463819/devlog-5-legendary</guid><title>Devlog 5: Legendary</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1463819/devlog-5-legendary</link><pubDate>Tue, 24 Mar 2026 12:48:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey we&#039;re back with an update, so feast your eyes! Game Design We&#039;re shifting gears a bit in the deciscion on how to generate rooms, previously we had decided on putting 3 spawnpoints on every tile pi...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1454226/devlog-4-making-magic-happen</guid><title>Devlog 4: Making Magic Happen</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1454226/devlog-4-making-magic-happen</link><pubDate>Tue, 17 Mar 2026 08:01:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey, real talk. Thanks, thanks for coming back each week. It means a lot, really. Alright now let&#039;s talk shop. Game Design Since we are in the production phase a lot of the game designing is behind us...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1446883/devlog-3-new-horizons</guid><title>Devlog 3: New Horizons</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1446883/devlog-3-new-horizons</link><pubDate>Tue, 10 Mar 2026 10:33:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey, come here often? You&#039;re probably interested in what we as a team have been up to, so let&#039;s get down to business. Game Design Flipping our game design on its head, we decrease our scope and create...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1446864/devlog-25-change-of-plans</guid><title>Devlog 2.5: Change of plans</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1446864/devlog-25-change-of-plans</link><pubDate>Tue, 03 Mar 2026 19:49:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello my fellow humans!!! We have hit a snag in the road. When I previously mentioned one of our coders/developers had to leave development, we all thought we&#039;ll be fine. After a long talk with our su...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1429946/devlog-2-one-step-closer</guid><title>Devlog 2: One Step closer</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1429946/devlog-2-one-step-closer</link><pubDate>Tue, 03 Mar 2026 10:11:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Welcome back everyone!!! Today i will tell you all about the interesting developments that have occurred. Mainly we are now named, no more Baby Managing Game, but Tiny Terrors! Now we will go over all...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1407462/devlog-1-formal-meeting-future-planning</guid><title>Devlog 1: Formal Meeting &amp; Future Planning</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1407462/devlog-1-formal-meeting-future-planning</link><pubDate>Sun, 22 Feb 2026 21:05:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello everyone!!! We are Natural 22 and this is our project we are launching for our course &quot;Game Projects&quot; for our education &quot;Digital Arts and Entertainment&quot; at Howest in Kortrijk. Our team exists of...</p>]]></description></item><item><guid>https://ruleralva.itch.io/tinyterrors/devlog/1379250/kick-off</guid><title>Kick-Off</title><link>https://ruleralva.itch.io/tinyterrors/devlog/1379250/kick-off</link><pubDate>Sat, 14 Feb 2026 11:32:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>11/02/2026 Marks the beginning of our game for Game Projects course in DAE - Howest...</p>]]></description></item></channel></rss>